Saboteur Card Game

2021年3月17日
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*Saboteur Card Game Singapore
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*Saboteur Card Game PdfOBJECT OF SABOTEUR: The object of Saboteur is to help your team win by completing your needed tasks. NUMBER OF PLAYERS: 3 to 10 players MATERIALS: Game rule booklet, 11 player cards (7 miners, 4 saboteurs), 28 gold nugget cards, 27 action cards, and 44 path cards.
Saboteur is a hidden role card game for 3 to 10 players. The goal of the game is to either complete a path to the golden nugget if you’re the miners or to prevent the miners from reaching the gold if you are the saboteur.
*Saboteur Card Game. Available to ship: 2 Regular price $9.99 Sale price $9.99 Regular price. Sale Not Available Online. Unit price / per.
*If there was only one saboteur, he gets gold nugget cards worth a total of four nuggets (not four gold nugget cards). If there were two or three saboteurs, each gets three nuggets worth of gold; if there were four saboteurs, each gets two nuggets.
*He did not receive a saboteur card all game, but I am sure that it would have been interesting to see how he coped with playing a saboteur. My distinct impression is that while the rules can be mastered by a 5 year old child, the spirit of the game is better appreciated by more mature children, and perhaps even little geeks as old as 8 years.TYPE OF GAME: Hidden Role Card GameAUDIENCE: 8+OVERVIEW OF SABOTEUR
Saboteur is a hidden role card game for 3 to 10 players. The goal of the game is to either complete a path to the golden nugget if you’re the miners or to prevent the miners from reaching the gold if you are the saboteur.SETUP
The decks of cards are separated, and the miners and saboteur deck will need to be made. The number of miners and saboteurs depends on the number of players. For a 3-player game, you will need 3 miners and 1 saboteur card. For a 4-player game, you will need 4 miners and 1 saboteur card. In a 5-player game, there will be 4 gold miners and 2 saboteurs. For a 6-player game, 5 gold miners and 2 saboteurs are used. For a 7-player game, 5 miners and 3 saboteurs are used. In an 8-player game, there will be 6 miners and 3 saboteurs. For a 9-player game, 7 miners and 3 saboteurs are used, and finally, in a 10-player game, all the cards are used.
The player deck will be shuffled, and each player will receive a card. It will be kept secret and will tell you which team you are on. The remaining card is set facedown to the side for the remainder of the round.
To set up the play area players will take the starting card, (the one with a ladder printed on it) and place it in the center of the play area. The 3 goal cards are also removed and shuffled and placed randomly in a column on one end of the table. Combine the 40 remaining path cards and the action card to make a single deck. These are shuffled and hands are dealt depending on the number of players.
6 cards are dealt to games with 3 to 5 players. 5 cards are dealt to games with 6 or 7 players, and games with 8 to 10 players receive 4 card hands. The remaining deck is placed faceup near players as a draw pile.
The gold deck is shuffled and placed to the side.Card Meanings
There are two types of cards used to play the game. These are action and path cards.
Action cards are used to hinder or aid players or gather information. They include broken tools, fix tools, rockfalls, and maps.
Broken or fix tool cards are played on a specific player and complete the corresponding action to the corresponding tool. If a player has a broken tool, they may not play path cards. A player can only ever have one of each type of broken tool in front of them, and a fixed tool of the same type discards the broken card. Fix tools sometimes have 2 tools types they can fix, but they can only fix one tool of either type.
Rockfalls are played in front of a player who can then clear one path card from the layout. This may not be used on the goal or start card.
Maps allow a player to look at one of the goal cards, they may then share their knowledge on if the card is worth digging towards.
Then you have path cards. Path cards are used to move the players forward towards their goal or can be placed to block the goal. They must be played so that they connect to one of the other path cards, and all paths must connect if attaching to multiple cards. path cards can only be played horizontally (longwise) and never vertically (tall wise).GAMEPLAY
The youngest player starts the game. on a player’s turn, they must start by playing a card. they may either play a path card to the layout, play an action card to the layout, or discard a card to the discard pile facedown. After they play their card, they will then draw the top card of the draw pile and passes their turn.
If the discard pile is emptied no more cards are drawn but players continue to play a card each turn.END OF ROUND
A round can end one of two ways. If the players create an uninterrupted path from the start to a goal card the round potentially ends, and if the draw pile is emptied and no player has a playable card the round ends.
If a goal is successfully reached the player who played the last card to reach it flips it over. Assuming it’s the gold card the round ends and the miners score. If it is not, the gold card is aligned with the path and the game continues.
If the round ends before the goal card can be reached, then all cards are revealed and the saboteurs score.SCORING
If the miners win the round, then the last player to place the card to reach the goal will shuffle the gold cards and draw as many gold cards as there are miners. They may then look at them and choose which one they wish to keep and then pass the stack to their left to the closest miner (not saboteur). All miners will receive one gold card.
If the saboteurs win, they score gold depending on the number of saboteurs. If there is only one, they score 4 gold, if two or three saboteurs they each receive 3 gold and if there were four saboteurs, they each receive 2 gold.
Players will keep their gold totals secret till the end of the game.
After scoring a new round begins. The player to play the last path card starts the new round.END OF GAME
After the third round the game ends. The player with the most gold wins the game.
*TWO PARTY GAMES THAT ARE NOT CARDS AGAINST HUMANITY - January 22, 2021
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*BEST GAMES TO PLAY THIS HOLIDAY SEASON - December 23, 2020Saboteur is a card game by Frederic Moyerson, published in the United States by Mayfair Games.Players: 3-10Time: 30-45 minute
This review is an update of my original, covering the curent, Mayfair Games edition of the game.The Components
Saboteur is a card game which comes with 110 cards and a rulebook. The cards are divided into: role cards; gold nugget cards; start and goal cards.
Quality: All of the cards are printed on high-quality linen-textured cardstock. 5/5.
Beauty: Most of the cards are ’path’ cards, which show tunnels and (sometimes) gold. They’re fairly plain. There’s larger artwork on the role cards and gold nugget cards that’s attractive. 3+/5.
Usability: Most cards are tunnels, which are simply placed next to each other. A few cards either destroy or repair equipment, and they’re marked clearly with the equipment in question. Overall, Saboteur is a simple game and the cards make it simple to play. 4/5.
Theming: Dwarves are digging a mine, and some are saboteurs. The theming isn’t very dense, but it works. 3+/5.
Overall, Saboteur is a well-produced game with good components. It earns a ’4’ out of ’5’ for Style.The Gameplay
The object of Saboteur is to build mining tunnels toward the fabled giant gold nugget — unless of course you’re a saboteur.
Setup: The start path card is placed face-up on the board. This shows the entrance to the mine. The three goal path cards are shuffled and placed face-down: one goes eight spaces directly across from the start card and the other two go two spaces above and below it. One of these goal cards has gold, the other two do not!
A set of role cards are shuffled up and one is dealt to each player. These show whether a player is a saboteur or a gold-digger. (The number of saboteurs goes up with the number of players, and you always have one more role card than the number of players, so you never know how many of each role there are in the game).
The main deck is shuffled. Each player is dealt from 4-6 cards depending on the number of players in the game.Saboteur Card Game Singapore
The gold nugget cards, which each show 1-3 nuggets, are shuffled up for later use.
Order of Play: During a turn a player plays one card or discards, then draws one card to replace.
Playing a Path Card. Most cards are path cards, which show tunnels carved through the underground. A player may play a path card if he has no broken tools. It must be connected to existing path cards provided that it has a path back to the start card.
If a path card is played next to a goal card, and it forms an uninterrupted path back to the start card, then the goal card is turned up. If it’s the goal card with the treasure, the gold-diggers win.
Playing an Action Cards: Some of the cards are action cards which can be played on yourself or other players.
Some cards break tools (lantern, cart, or pick), which prevent a player from playing path cards until he’s fixed them.
Some cards repair those tools, including some that repair your choice of one of two tools.
A rock-fall card lets you remove any path card (except the start or goal cards).
A map card lets you look at any face-down goal card.
Ending the Round: A round ends either when an uninterrupted path is formed from the start card to the goal card with gold on it (in which case the gold-diggers win) or when the cards run out and no one can play (in which case the saboteurs win).
At this point a somewhat arcane method of distributing gold nuggets occurs.
If the gold-diggers won they take a number of gold cards equal to the number of gold-diggers. Whoever placed the last path card selects one, then they’re passed counter-clockwise around the table to gold-diggers until each of them gets won. (The counter-clockwise deal is a nice touch, because it encourages you to help the next player get to the treasure.)
If the saboteurs won they each take 2, 3, or 4 nuggets worth of gold, depending on the number of saboteurs in play.
Ending the Game: The game ends after three rounds of play (with each round resulting in the players getting different role cards and then building a different mine). The player with the most nuggets wins.Relationships to Other Games
Saboteur is a hidden-role tile-laying game.
Popular hidden role games probably originate with the Mafaia / Werewolf game. Another example is Bang, while traitor co-ops like Shadows over Camelot are somewhat similar. Like many other hidden role games, this one supports a large number of people and basically divides players into two groups, each of which can cooperate for a joint victory.
As a tile-laying game, Saboteur may feel familiar to fans of Carcassonne. It does share some similarities, since they’re both edge-matching tile-laying games, but in its pure simplicity, Saboteur is closer to ’pipe’ games, which involve laying tiles to connect up two remote locations. Other examples of pipe games include Cheapass Games’ Timeline and Steam Tunnel.Saboteur Card Game TargetThe Game DesignSaboteur Card Game Review
In short, Saboteur is a fun, quick, and unique game. It’s the bluffing that really makes the game: trying to figure out how obvious you should be if you’re a saboteur (because if you’re too obvious, you’ll get your tools all broken) and how you can subtly wreck havoc. Guessing who may be a saboteur or a gold-digger also adds a lot to the game.
The tile-laying is pretty simple, but there’s just enough grist to keep it interesting.Saboteur Card Game Amazon
There is a fair amount of randomness in the game. Which cards you draw, how many saboteurs there are, and what gold nuggets get drawn at the end can all have a big influence on the game. You can sit around a lot during the game if the tool-repair gods don’t shine on you, and you can get really unlucky with the gold distribution.Saboteur Card Game Table Top
Despite that Saboteur is a fun game, and I’m often happy to play it. It’s particularly great as an opener or for casual or party play. As a result I’ve let it eke in a full ’5’ out of ’5’; for a light game, it’s one of the best of class.Saboteur Card Game PdfConclusion
Saboteur is a light game of hidden roles, bluffing, and tile laying. It can be fairly random, but that seems like a good match for the length, and thus it’s quickly risen to the top of my list for fun and interesting fillers.
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